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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Event > API/Runtime/Engine/Particles/Event/UParticleModuleEventReceiverSpaw-
Syntax
uint32 bUsePSysLocation: 1
Remarks
If true, use the location of the particle system component for spawning. if false (default), use the location of the particle event.