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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Collision > API/Runtime/Engine/Particles/Collision/UParticleModuleCollision
Syntax
UPROPERTY (EditAnywhere, Category=Collision)
FRawDistributionFloat MaxCollisions
Remarks
The maximum number of collisions a particle can have. Value is obtained using the EmitterTime at particle spawn.