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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Camera > API/Runtime/Engine/Particles/Camera/UParticleModuleCameraBase
- UParticleModule::CanTickInAnyThread()
- UParticleModuleCameraBase::CanTickInAnyThread()
- UParticleModuleCameraOffset::CanTickInAnyThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Camera/ParticleModuleCameraBase.h |
| Include | #include "Particles/Camera/ParticleModuleCameraBase.h" |
virtual bool CanTickInAnyThread()
Remarks
Return false if this emitter requires a game thread tick