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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h |
| Include | #include "Particles/ParticleModuleRequired.h" |
void AdjustParticleBaseSizeForUVFlipping
(
FVector & OutSize,
EParticleUVFlipMode FlipMode,
FRandomStream & InRandomStream
)
Remarks
Flips the sign of a particle's base size based on it's UV flip mode.