Navigation
API > API/Runtime > API/Runtime/Engine
ParticleSystemLODMethod
| Name | ParticleSystemLODMethod |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystem.h |
| Include Path | #include "Particles/ParticleSystem.h" |
Syntax
enum ParticleSystemLODMethod
{
PARTICLESYSTEMLODMETHOD_Automatic,
PARTICLESYSTEMLODMETHOD_DirectSet,
PARTICLESYSTEMLODMETHOD_ActivateAutomatic,
}
Values
| Name | Remarks |
|---|---|
| PARTICLESYSTEMLODMETHOD_Automatic | Automatically set the LOD level, checking every LODDistanceCheckTime seconds. |
| PARTICLESYSTEMLODMETHOD_DirectSet | LOD level is directly set by the game code. |
| PARTICLESYSTEMLODMETHOD_ActivateAutomatic | LOD level is determined at Activation time, then left alone unless directly set by game code. |