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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PacketHandlers > API/Runtime/Engine/PacketHandlers/StatelessConnectHandlerComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PacketHandlers/StatelessConnectHandlerComponent.h |
| Include | #include "PacketHandlers/StatelessConnectHandlerComponent.h" |
bool DoesRestartedHandshakeMatch
&40;
StatelessConnectHandlerComponent & NetConnComponent
&41; const
Remarks
When a restarted handshake is completed, this is used to match it up with the existing NetConnection Whether or not the specified component, belongs to the client which restarted the handshake
Parameters
| Name | Description |
|---|---|
| NetConnComponent | The NetConnection StatelessConnectHandlerComponent, which is being checked for a match |