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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include | #include "ShaderCompiler.h" |
Syntax
enum ODSCRecompileCommand
{
None,
Changed,
Global,
Material,
SingleShader,
}
Values
| Name | Description |
|---|---|
| None | |
| Changed | |
| Global | |
| Material | |
| SingleShader |