Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net > API/Runtime/Engine/Net/UVOIPTalker
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h |
| Include | #include "Net/VoiceConfig.h" |
UFUNCTION (BlueprintNativeEvent, Meta=(DisplayName="Begin Talking"),
Category="Audio|Voice|Notification")
void BPOnTalkingBegin
(
UAudioComponent * AudioComponent
)
Remarks
Blueprint native event for when this player starts speaking.