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Unreal Engine C++ API Reference > Runtime > Engine > Net > UVOIPStatics > ResetPlayerVoiceTalker
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h |
Include | #include "Net/VoiceConfig.h" |
Source | /Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp |
static void ResetPlayerVoiceTalker
&40;
const FUniqueNetIdWrapper & InPlayerId
&41;
Remarks
Removes a player's voice talker. This is done by a UVOIPTalker on destruction.