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Unreal Engine C++ API Reference > Runtime > Engine > Net > UVOIPStatics > GetVOIPTalkerForPlayer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h |
Include | #include "Net/VoiceConfig.h" |
Source | /Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp |
static UVOIPTalker &42; GetVOIPTalkerForPlayer
&40;
const FUniqueNetIdWrapper & InUniqueId,
FVoiceSettings & OutSettings,
UWorld &42; InWorld,
APlayerState &42;&42; OutPlayerState
&41;
Remarks
These functions retrieve a pointer to a VOIPTalker associated with a specific player, if there is one available.