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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net > API/Runtime/Engine/Net/UOnlineEngineInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/OnlineEngineInterface.h |
| Include | #include "Net/OnlineEngineInterface.h" |
virtual bool GetPlayerPlatformNickname
(
UWorld * World,
int32 LocalUserNum,
FString & OutNickname
)
the stored nickname on the secondary/console OnlineSubsystem for a player with a given unique id