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Unreal Engine C++ API Reference > Runtime > Engine > Net > UOnlineEngineInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/OnlineEngineInterface.h |
Include | #include "Net/OnlineEngineInterface.h" |
virtual bool DoesSessionExist
&40;
UWorld &42; World,
FName SessionName
&41;
true if a given session exists, false otherwise