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Unreal Engine C++ API Reference > Runtime > Engine > Net > UNetPushModelHelpers
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/NetPushModelHelpers.h |
Include | #include "Net/NetPushModelHelpers.h" |
Source | /Engine/Source/Runtime/Engine/Private/Net/NetPushModelHelpers.cpp |
static void MarkPropertyDirty
&40;
UObject &42; Object,
FName PropertyName
&41;
Remarks
Mark replicated property as dirty with the Push Model networking system