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Unreal Engine C++ API Reference > Runtime > Engine > Net
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include | #include "Net/RepLayout.h" |
Syntax
template<ERepDataBufferType DataType, typename ConstOrNotType>
struct TRepDataBufferBase
Remarks
TRepDataBuffer and TConstRepDataBuffer act as wrapper around internal data buffers that FRepLayout may use. This allows FRepLayout to properly interact with memory buffers and apply commands to them more easily.
Variables
Type | Name | Description | |
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ConstOrNotType *__restrict | Data |
Constructors
Type | Name | Description | |
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TRepDataBufferBase
(
ConstOrNotVoid*__restrict InDataBuffer |
Operators
Type | Name | Description | |
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Typedefs
Name | Description |
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ConstOrNotVoid |
Constants
Name | Description |
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Type |