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Unreal Engine C++ API Reference > Runtime > Engine > Net > TPacketLossData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/NetAnalyticsTypes.h |
Include | #include "Net/NetAnalyticsTypes.h" |
void UpdateLoss
&40;
int32 NbPacketsLost,
int32 TotalPackets,
int32 SampleCount
&41;
Remarks
Update the packet loss based on total and lost packets