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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h |
| Include | #include "Net/UnrealNetwork.h" |
template<typename T>
TEnableIf <!TModels_V < CGetFastArrayCreateReplicationFragmentFuncable , T >, constFDoRepLifetimeParams & >::Type FixupParams
(
const FDoRepLifetimeParams & Params
)