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Unreal Engine C++ API Reference > Runtime > Engine > Net
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/DataReplication.h |
Include | #include "Net/DataReplication.h" |
Syntax
class FScopedActorRoleSwap
Constructors
Type | Name | Description | |
---|---|---|---|
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FScopedActorRoleSwap
(
AActor* InActor |
||
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FScopedActorRoleSwap
(
const FScopedActorRoleSwap& |
||
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FScopedActorRoleSwap
(
FScopedActorRoleSwap&& Other |
Destructors
Type | Name | Description | |
---|---|---|---|
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Operators
Type | Name | Description | |
---|---|---|---|
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FScopedActorRoleSwap & | operator=
(
const FScopedActorRoleSwap& |
|
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FScopedActorRoleSwap & | operator=
(
FScopedActorRoleSwap&& Other |