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Unreal Engine C++ API Reference > Runtime > Engine > Net
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include | #include "Net/RepLayout.h" |
Syntax
struct FRepSerializedPropertyInfo
Remarks
Holds the unique identifier and offsets/lengths of a net serialized property used for Shared Serialization
Variables
Type | Name | Description | |
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int32 | BitLength | Length in bits of all serialized data for this property, may include handle and checksum. |
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int32 | BitOffset | Bit offset into shared buffer of the shared data |
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int32 | PropBitLength | Length in bits of net serialized property data only |
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int32 | PropBitOffset | Bit offset into shared buffer of the property data. |
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FRepSharedPropertyKey | PropertyKey | Unique identifier for this property |
Constructors
Type | Name | Description | |
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