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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net > API/Runtime/Engine/Net/FRepLayout
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
| Include | #include "Net/RepLayout.h" |
| Source | /Engine/Source/Runtime/Engine/Private/RepLayout.cpp |
void SendProperties_BackwardsCompatible
&40;
FSendingRepState &42;restrict RepState,
FRepChangedPropertyTracker &42; ChangedTracker,
const FConstRepObjectDataBuffer Data,
UNetConnection &42; Connection,
FNetBitWriter & Writer,
TArray< uint16 > & Changed
&41; const
Remarks
Currently only used for Replays / with the UDemoNetDriver.