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Unreal Engine C++ API Reference > Runtime > Engine > Net > FRepLayout > GetShadowStateValue
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include | #include "Net/RepLayout.h" |
template<typename T>
const T &42; GetShadowStateValue
&40;
FConstRepShadowDataBuffer Data,
const FName PropertyName
&41; const