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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net > API/Runtime/Engine/Net/FRepLayout > API/Runtime/Engine/Net/FRepLayout/GetShadowStateValue
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
| Include | #include "Net/RepLayout.h" |
template<typename T>
T &42; GetShadowStateValue
&40;
FRepShadowDataBuffer Data,
const FName PropertyName
&41;
Remarks
Gets a pointer to the value of the given property in the Shadow State. A pointer to the property value in the shadow state, or nullptr if the property wasn't found.