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Unreal Engine C++ API Reference > Runtime > Engine > Net > FRepLayout
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include | #include "Net/RepLayout.h" |
Source | /Engine/Source/Runtime/Engine/Private/RepLayout.cpp |
TSharedPtr< FReplicationChangelistMgr > CreateReplicationChangelistMgr
&40;
const UObject &42; InObject,
const ECreateReplicationChangelistMgrFlags CreateFlags
&41; const
Remarks
Creates and initializes a new FReplicationChangelistMgr.
Parameters
Name | Description |
---|---|
InObject | The Object that is being managed. |
CreateFlags | Flags modifying how the manager is created. |