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Unreal Engine C++ API Reference > Runtime > Engine > Net > FRepHandleIterator
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include | #include "Net/RepLayout.h" |
FRepHandleIterator
&40;
UStruct const &42;const InOwner,
FChangelistIterator & InChangelistIterator,
const TArray< FRepLayoutCmd > & InCmds,
const TArray< FHandleToCmdIndex > & InHandleToCmdIndex,
const int32 InElementSize,
const int32 InMaxArrayIndex,
const int32 InMinCmdIndex,
const int32 InMaxCmdIndex
&41;