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Unreal Engine C++ API Reference > Runtime > Engine > Net > FRepHandleIterator
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include | #include "Net/RepLayout.h" |
Source | /Engine/Source/Runtime/Engine/Private/RepLayout.cpp |
bool NextHandle&40;&41;
Remarks
Moves the iterator to the next available handle. True if the move was successful, false otherwise (e.g., end of the iteration range was reached).