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Unreal Engine C++ API Reference > Runtime > Engine > Net > FObjectReplicator
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/DataReplication.h |
Include | #include "Net/DataReplication.h" |
Source | /Engine/Source/Runtime/Engine/Private/DataReplication.cpp |
void InitRecentProperties
&40;
uint8 &42; Source
&41;
Remarks
Recent/dirty related functions
Utility function to make a copy of the net properties
Parameters
Name | Description |
---|---|
Source | Memory to copy initial state from |