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Unreal Engine C++ API Reference > Runtime > Engine > Net > FObjectReplicator
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/DataReplication.h |
Include | #include "Net/DataReplication.h" |
Syntax
struct FRPCCallInfo
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | Calls | |
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FName | FuncName | |
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double | LastCallTimestamp |