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Unreal Engine C++ API Reference > Runtime > Engine > Net > FNetworkProfiler
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/NetworkProfiler.h |
Include | #include "Net/NetworkProfiler.h" |
Source | /Engine/Source/Runtime/Engine/Private/NetworkProfiler.cpp |
void TrackWritePropertyHeader
&40;
const FProperty &42; Property,
uint16 NumBits,
UNetConnection &42; Connection
&41;
Remarks
Track property header being written.
Parameters
Name | Description |
---|---|
Property | Property being replicated |
NumBits | Number of bits used in the header |