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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net > API/Runtime/Engine/Net/FNetworkProfiler
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/NetworkProfiler.h |
| Include | #include "Net/NetworkProfiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/NetworkProfiler.cpp |
void TrackReplicatePropertiesMetadata
&40;
const UObject &42; Object,
TBitArray<> & InactiveProperties,
bool bSentAllProperties,
UNetConnection &42; Connection
&41;
Remarks
Track a set of metadata for a ReplicateProperties call.
Parameters
| Name | Description |
|---|---|
| Object | Object being replicated |
| InactiveProperties | Bitfield describing the properties that are inactive. |
| bWasAnythingSent | Whether or not any properties were actually replicated. |
| bSentAlProperties | Whether or not we're going to try sending all the properties from the beginning of time. |
| Connection | The connection that we're replicating properties to. |