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Unreal Engine C++ API Reference > Runtime > Engine > Net > FNetworkProfiler
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/NetworkProfiler.h |
Include | #include "Net/NetworkProfiler.h" |
Source | /Engine/Source/Runtime/Engine/Private/NetworkProfiler.cpp |
void TrackBeginContentBlock
&40;
UObject &42; Object,
uint16 NumBits,
UNetConnection &42; Connection
&41;
Remarks
Track actor content block headers
Parameters
Name | Description |
---|---|
Object | the object being replicated (might be a subobject of the actor) |
NumBits | the number of bits in the content block header |