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Unreal Engine C++ API Reference > Runtime > Engine > Net > FNetPacketNotify
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/NetPacketNotify.h |
Include | #include "Net/NetPacketNotify.h" |
template<class Functor>
SequenceNumberT::DifferenceT Update
&40;
const FNotificationHeader & NotificationData,
Functor && InFunc
&41;
Remarks
Update state of PacketNotification based on received header and invoke packet notifications for received acks. The > 0 delta of the incoming seq if within half the seq number space. 0 if the received seq is outside current window ,or the ack seq received is invalid.
Parameters
Name | Description |
---|---|
NotificationData | The header to update from |
InFunc | A function in the format (void)(FNetPacketNotify::SequenceNumberT AckedSequence, bool bDelivered) to handle packet notifications. |