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Unreal Engine C++ API Reference > Runtime > Engine > Net > FNetPacketNotify
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/NetPacketNotify.h |
Include | #include "Net/NetPacketNotify.h" |
SequenceNumberT GetInAckSeq&40;&41; const
Remarks
Get the last received sequence number that we have accepted, InAckSeq cannot be larger than InSeq