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Unreal Engine C++ API Reference > Runtime > Engine > Net > FNetControlMessage< 16 >
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/DataChannel.h |
Include | #include "Net/DataChannel.h" |
template<typename... ParamTypes>
static bool Receive
&40;
FInBunch & Bunch,
ParamTypes &... Params
&41;
Remarks
Receives a message of this type from the passed in bunch