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Unreal Engine C++ API Reference > Runtime > Engine > Net
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/DataChannel.h |
Include | #include "Net/DataChannel.h" |
Syntax
class FNetControlMessageInfo
Remarks
Contains info about a message type retrievable without static binding (e.g. whether it's a valid type, friendly name string, etc)
Functions
Type | Name | Description | |
---|---|---|---|
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const TCHAR * | GetName
(
uint8 MessageIndex |
|
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bool | IsRegistered
(
uint8 MessageIndex |