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Unreal Engine C++ API Reference > Runtime > Engine > Net
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/NetAnalyticsTypes.h |
Include | #include "Net/NetAnalyticsTypes.h" |
Syntax
struct FNetAsyncLoadDelinquencyAnalytics
Remarks
Tracks data related specific to a NetDriver that can can result in prolonged periods of apparent network inactivity, despite actually receiving traffic.
This includes things like Pending Async Loads.
Also
Variables
Type | Name | Description | |
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FDelinquencyAnalytics | DelinquentAsyncLoads | |
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uint32 | MaxConcurrentAsyncLoads |
Constructors
Type | Name | Description | |
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FNetAsyncLoadDelinquencyAnalytics
(
const uint32 NumberOfTopOffendersToTrack |
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Functions
Type | Name | Description | |
---|---|---|---|
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void | CountBytes
(
FArchive& Ar |
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void | Reset () |
Operators
Type | Name | Description | |
---|---|---|---|
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const FNetAsyncLoadDelinquencyAnalytics & | operator=
(
const FNetAsyncLoadDelinquencyAnalytics& |
|
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FNetAsyncLoadDelinquencyAnalytics & |
See Also
FConnectionDelinquencyAnalytics and FDelinquencyAnalytics.