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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net
Inheritance Hierarchy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/DataBunch.h |
| Include | #include "Net/DataBunch.h" |
Syntax
class FInBunch : public FNetBitReader
Remarks
A bunch of data received from a channel.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bClose | ||
| uint8: 1 | bHasMustBeMappedGUIDs | ||
| uint8: 1 | bHasPackageMapExports | ||
| uint8: 1 | bIgnoreRPCs | ||
| uint8: 1 | bOpen | ||
| uint8: 1 | bPartial | ||
| uint8: 1 | bPartialFinal | ||
| uint8: 1 | bPartialInitial | ||
| uint8: 1 | bReliable | ||
| int32 | ChIndex | ||
| FName | ChName | ||
| int32 | ChSequence | ||
| EChannelCloseReason | CloseReason | ||
| UNetConnection * | Connection | ||
| FInBunch * | Next | ||
| int32 | PacketId | Variables. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||
| Copy constructor but with optional parameter to not copy buffer | |||
FInBunch
(
UNetConnection* InConnection, |
Functions. |
Functions
Overridden from FBitReader
| Type | Name | Description | |
|---|---|---|---|
| void | CountMemory
(
FArchive& Ar |
Counts the in-memory bytes used by this object |
Overridden from FArchiveState
| Type | Name | Description | |
|---|---|---|---|
| uint32 | EngineNetVer () |
Returns the engine-global network protocol version for this archive. | |
| uint32 | GameNetVer () |
Returns the game-specific network protocol version for this archive. | |
| void | SetEngineNetVer
(
const uint32 InEngineNetVer |
Sets the archive engine network version. | |
| void | SetGameNetVer
(
const uint32 InGameNetVer |
Sets the archive game network version. |
Operators
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bIsReplicationPaused | Replication pausing is deprecated |