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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net > API/Runtime/Engine/Net/FDormantReplicatorHolder
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/NetDormantHolder.h |
| Include | #include "Net/NetDormantHolder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Net/NetDormantHolder.cpp |
bool DoesReplicatorExist
&40;
AActor &42; DormantActor,
UObject &42; ReplicatedObject
&41; const
Remarks
Are we currently storing an object replicator owned by the dormant actor. True if we are storing a replicator.
Parameters
| Name | Description |
|---|---|
| DormantActor | The dormant actor that owns the replicated object |
| ReplicatedObject | The object that was replicated and for whom we could be storing it's FObjectReplicator. |