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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/UnrealNetwork.h |
| Include | #include "Net/UnrealNetwork.h" |
int32 BestSignedDifference
(
int32 Value,
int32 Reference,
int32 Max
)
Remarks
Return the value of Max/2 <= Value-Reference+some_integer*Max < Max/2.