Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ABandwidthTestActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/BandwidthTestActor.h |
| Include | #include "Net/BandwidthTestActor.h" |
Syntax
UCLASS (Transient, NotPlaceable)
class ABandwidthTestActor : public AActor
Remarks
This ABandwidthTestActor class is used to generate an easily controllable amount of bandwidth. It uses property replication to generate it's traffic via a NetDeltaSerializer struct Note that the property data is never stored in memory on the simulated clients
Variables
| Type | Name | Description | |
|---|---|---|---|
| FBandwidthTestGenerator | BandwidthGenerator |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | StartBandwidthSpike
(
float SpikeInKilobytes, |
||
| void | StartGeneratingBandwidth
(
float BandwidthInKilobytesPerSec |
||
| void |