Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialParameterCollection
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialParameterCollection.h |
| Include | #include "Materials/MaterialParameterCollection.h" |
const FShaderParametersMetadata & GetUniformBufferStruct() const
Remarks
Accessor for the uniform buffer layout description.