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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInterface.h |
| Include | #include "Materials/MaterialInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInterface.cpp |
void SortTextureStreamingData
(
bool bForceSort,
bool bFinalSort
)
Remarks
Sort the texture streaming data by names to accelerate search. Only sorts if required.
Parameters
| Name | Description |
|---|---|
| bForceSort | If true, force the operation even though the data might be already sorted. |
| bFinalSort | If true, the means there won't be any other sort after. This allows to remove null entries (platform dependent). |