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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialInstanceDynamic
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInstanceDynamic.h |
| Include | #include "Materials/MaterialInstanceDynamic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceDynamic.cpp |
UFUNCTION (BlueprintCallable, Category="Rendering|Material")
void SetSparseVolumeTextureParameterValue
(
FName ParameterName,
class USparseVolumeTexture * Value
)
Remarks
Set an MID texture parameter value