Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialInstanceConstant
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceConstant.h |
| Include | #include "Materials/MaterialInstanceConstant.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceConstant.cpp |
void SetParentEditorOnly
&40;
class UMaterialInterface &42; NewParent,
bool RecacheShader
&41;
Remarks
Set the parent of this material instance. This function may only be called in the Editor! WARNING: You MUST call PostEditChange afterwards to propagate changes to other materials in the chain!
Parameters
| Name | Description |
|---|---|
| NewParent | The new parent for this material instance. |
| RecacheShader | Will recache required shaders. |