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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialExpressionSceneDepthWit-
Syntax
UPROPERTY (EditAnywhere, Category=MaterialExpressionSceneDepthWithoutWater,
Meta=(ShowAsInputPin="Advanced"))
TEnumAsByte < enum EMaterialSceneAttributeInputMode::Type > InputMode
Remarks
Coordinates - UV coordinates to apply to the scene depth lookup. OffsetFraction - An offset to apply to the scene depth lookup in a 2d fraction of the screen.