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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialExpressionRuntimeVirtua-_2
Syntax
UPROPERTY (EditAnywhere, Category=VirtualTexture, Meta=(DisplayName="Enable adaptive page table"))
bool bAdaptive
Remarks
Enable sparse adaptive page tables. Note that the bound Virtual Texture should have valid adaptive virtual texture settings for sampling to work correctly.