Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialExpressionRuntimeVirtua-_2
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionRuntimeVirtualTextureSample.h |
| Include | #include "Materials/MaterialExpressionRuntimeVirtualTextureSample.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
bool InitVirtualTextureDependentSettings()
Remarks
Init settings that affect shader compilation and need to match the current VirtualTexture