Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMaterialExpression
- UMaterialExpressionMaterialAttributeLayers
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionMaterialAttributeLayers.h |
| Include | #include "Materials/MaterialExpressionMaterialAttributeLayers.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI)
class UMaterialExpressionMaterialAttributeLayers : public UMaterialExpression
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsLayerGraphBuilt | ||
| TArray< TObjectPtr< UMaterialExpressionMaterialFunctionCall > > | BlendCallers | ||
| FMaterialLayersFunctions | DefaultLayers | ||
| FMaterialAttributesInput | Input | ||
| TArray< TObjectPtr< UMaterialExpressionMaterialFunctionCall > > | LayerCallers | ||
| int32 | NumActiveBlendCallers | ||
| int32 | NumActiveLayerCallers | ||
| TObjectPtr< UMaterialExpressionMaterialFunctionCall > | OutputCaller |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UMaterialExpressionMaterialAttributeLayers
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const TArray< UMaterialFunctionInterface * > & | GetBlends () |
||
| void | GetDependentFunctions
(
TArray< UMaterialFunctionInterface* >& DependentFunctions |
||
| const TArray< FGuid > & | |||
| const TArray< FText > & | |||
| const TArray< UMaterialFunctionInterface * > & | GetLayers () |
||
| const TArray< bool > & | |||
| UMaterialFunctionInterface * | GetParameterAssociatedFunction
(
const FHashedMaterialParameterInfo& ParameterInfo |
||
| const TArray< bool > & | |||
| const TArray< bool > & | |||
| bool | IterateDependentFunctions
(
TFunctionRef< bool(UMaterialFunctionInterface*)> Predicate |
||
| void | OverrideLayerGraph
(
const FMaterialLayersFunctions* OverrideLayers |
||
| void | RebuildLayerGraph
(
bool bReportErrors |
||
| bool | ValidateLayerConfiguration
(
FMaterialCompiler* Compiler, |
Overridden from UMaterialExpression
| Type | Name | Description | |
|---|---|---|---|
| int32 | Compile
(
FMaterialCompiler* Compiler, |
Create the new shader code chunk needed for the Abs expression | |
| bool | GenerateHLSLExpression
(
FMaterialHLSLGenerator& Generator, |
||
| void | GetCaption
(
TArray< FString >& OutCaptions |
Returns the text to display on the material expression (in the material editor). | |
| void | GetExpressionToolTip
(
TArray< FString >& OutToolTip |
Get a tooltip for the expression itself. | |
| FName | GetInputName
(
int32 InputIndex |
||
| uint32 | GetInputType
(
int32 InputIndex |
||
| bool | IsInputConnectionRequired
(
int32 InputIndex |
||
| bool | IsResultMaterialAttributes
(
int32 OutputIndex |
Marks certain expression types as outputting material attributes. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |