Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMaterialExpression
- UMaterialExpressionGIReplace
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionGIReplace.h |
| Include | #include "Materials/MaterialExpressionGIReplace.h" |
Syntax
class UMaterialExpressionGIReplace : public UMaterialExpression
Variables
| Type | Name | Description | |
|---|---|---|---|
| FExpressionInput | Default | Used for direct lighting computations e.g. real-time shaders | |
| FExpressionInput | DynamicIndirect | Used for dynamic indirect lighting e.g. Light Propagation Volumes | |
| FExpressionInput | StaticIndirect | Used for baked indirect lighting e.g. Lightmass |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UMaterialExpressionGIReplace
(
const FObjectInitializer& ObjectInitializer |
Overridden from UMaterialExpression
| Type | Name | Description | |
|---|---|---|---|
| int32 | Compile
(
FMaterialCompiler* Compiler, |
Create the new shader code chunk needed for the Abs expression | |
| void | GetCaption
(
TArray< FString >& OutCaptions |
Returns the text to display on the material expression (in the material editor). |