Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialExpressionFunctionInput
- UObject::PreEditChange()
- UMaterialExpressionFunctionInput::PreEditChange()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionFunctionInput.h |
| Include | #include "Materials/MaterialExpressionFunctionInput.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
virtual void PreEditChange
(
FProperty * PropertyAboutToChange
)
Remarks
This is called when a property is about to be modified externally