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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialExpressionFresnel
Syntax
UPROPERTY (EditAnywhere, Category=MaterialExpressionFresnel,
Meta=(OverridingInputProperty="BaseReflectFractionIn"))
float BaseReflectFraction
Remarks
Specifies the fraction of specular reflection when the surfaces is viewed from straight on. A value of 1 effectively disables Fresnel.