Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMaterialExpression
- UMaterialExpressionParameter
- UMaterialExpressionVectorParameter
- UMaterialExpressionChannelMaskParameter
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionChannelMaskParameter.h |
| Include | #include "Materials/MaterialExpressionChannelMaskParameter.h" |
Syntax
UCLASS (CollapseCategories, HideCategories=(Object, MaterialExpressionVectorParameter), MinimalAPI)
class UMaterialExpressionChannelMaskParameter : public UMaterialExpressionVectorParameter
Variables
| Type | Name | Description | |
|---|---|---|---|
| FExpressionInput | Input | ||
| TEnumAsByte< EChannelMaskParameterColor::Type > | MaskChannel |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UMaterialExpressionChannelMaskParameter
(
const FObjectInitializer& ObjectInitializer |
Overridden from UMaterialExpressionVectorParameter
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| bool | SetParameterValue
(
FName InParameterName, |
Overridden from UMaterialExpression
| Type | Name | Description | |
|---|---|---|---|
| int32 | Compile
(
FMaterialCompiler* Compiler, |
Create the new shader code chunk needed for the Abs expression | |
| bool | GenerateHLSLExpression
(
FMaterialHLSLGenerator& Generator, |
||
| void | GetCaption
(
TArray< FString >& OutCaptions |
Returns the text to display on the material expression (in the material editor). | |
| uint32 | GetInputType
(
int32 InputIndex |
||
| bool | GetParameterValue
(
FMaterialParameterMetadata& OutMeta |
||
| bool | IsInputConnectionRequired
(
int32 InputIndex |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |